Arcane Spell Failure Chance. In fact, each is like a bag of holding and can actually hold material of as much as 2 cubic feet in volume or 20 pounds in weight. (thrown) Category light Proficiency simple Weapon Groups light blades, thrown, tribal. Be a jerk back to them from 100 feet out. Her name was Isabella "Inkskin" Locke from Skull and Shackles and her build was pretty cool. You can’t add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). Additionally, 1 sunlight syndrome point is removed, if the drinker has any. Every four levels thereafter (9th, 13th, and 17th), the bonus on damage rolls increases by +1. 5 lb. for a Small character). quarterstaff, spear (5), bedroll, belt pouch, clay[UE], crowbar, flint and steel, holly and mistletoe, ink, inkpen, masterwork backpack[APG], mess kit[UE], paper (20), silk rope (50 ft. Pocket microscope, magnifying glass, and mirror. #1. west end boston apartments for sale chefmaster powder food masterwork buckler pathfinder. On hard and unfair damage bonus is not nearly as important. Containers for Small characters also carry one-quarter the normal amount. Armor Check Penalty. I thought that too, until I checked the actual damage bonus it was giving. A Masterwork Backpack helps a little. Sunrod. Reply reply An improvised weapon scores a critical threat on a natural roll of 20 and deals double damage on a critical hit. 1E Player. CASTING. Wielding it provides a +1 enhancement bonus on attack rolls. These prices are for meals and beverages in an average city or town. Here are some important items which many adventurers will want to carry: Backpack: You need to keep your other gear in something, and a backpack is a good choice. There are 8 pouches around the belt. Not to attack and damage rolls. 50 feet of thread, a waterskin, a week's worth of trail rations, and a whetstone. The wearer of this brightly colored patchwork cape gains a bonus on all saving throws, as with a cloak of resistance, but the resistance bonus on Will saves is one greater. DESCRIPTION. This large, bulky contrivance gives the time accurate to within half an hour per day since it was. 30. User account menu. The ink for this kit is the same as for a non-masterwork kit. So Under that Assumption Dropping a Backpack Is a Free Action the same as dropping a weapon or any other item. Any leads to your favorite d20 or OGL equipment book would be appreciated. Each of these pouches holds 1/2 cu. Weight. For this reason you don't really gain anything by re-crafting an already existing weapon. You can’t add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). She gains a bonus on damage rolls equal to her Dexterity modifier, and when she misfires with a two-handed firearm, the misfire value increases by 2 instead of 4. Abjuring Step: You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell. The masterwork quality adds 300 gp to the cost of a normal. Open Game Content ( place problems. 63 gp Weight: 16. 10 Ranks: Whenever you cast a spell with the emotion or language-dependent descriptor, you can attempt a DC 25 Perform check to increase the save DC by 1. One that is. Pathfinder Adventure Path, Starfinder Adventure Path Subscriber . For low level/wealth/magic environments you can make use of a masterwork backpack; it allows you to treat your strength score as 2 higher for determining your carry capacity. Then there is the masterwork backpack that is affordable at low levels and helps with encumbrance issues. An item can typically be sold for only half its Price, though art objects, gems, and raw materials can be sold for their full Price (page 271). 0. 5 gp 7 lbs* healer’s kit 50 gp 1 lb ; Total Cost: 55. A few sample masterwork items are presented to give a GM some guidelines on how to handle such equipment. A Quarterstaff, Empty Sacks, Hemp Rope, Daggers, Flint and Steel, Tinder Twigs, Torches, and Flasks of Oil. 56 Now we dip into 3rd party material. The pack holds 2 cubic feet worth of material, but it cannot hold more than 20 lbs. From there, work backwards. com Price 2,500 gp; Type exotic ranged weapon; Weight 24 lbs. They still need to beat your CMD if you are holding the other end of the net. Chalk (1cp/piece) or Flour (2cp/1lb): The fightingman's glitterdust. Not to say it's non-viable, but not everything is susceptible to nonlethal. You can’t add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). Talisman of Beneficial Winds, feather fall on falls (50gp). This seems counter to this chart on Nethys, which indicates 2 actions, 1 to take off the backpack, and 1 to retrieve the item. Armored kilt. g. m. Each character begins play with a number of gold pieces that he can spend on weapons, armor, and other equipment. An improvised thrown weapon has a range increment of 10 feet. The cost of magic weapons can be calculated with the formula. Bone can be used in place of wood and steel in weapons and armor. While these rounded studs offer little defense individually, in the numbers they are arrayed in upon. Some sort of mount, offloads a lot of weight and much better travel speed. The core rule book states: 'A masterwork suit of armor or shield costs an extra 150 gp over and above the normal cost for that type of armor or shield. Lowered encumbrance is shown by reducing. Go to Pathfinder_RPG r/Pathfinder_RPG • by. Combat Gear scroll of invisibility, wand of cure light wounds (40 charges), acid, gravelly tonic; Other Gear darkleaf lamellar armor, +1 silver heavy flail, cold iron shortspear, longspear, shortbow with 20 arrows, sling with 10 sling bullets, wayfinder, basic maps (major landmarks only), cold weather outfit, flint and steel, folding pole. I would say Yes to being able to buy the masterwork component. Backpack, Straw. The following special gear supplements that listed in the Pathfinder RPG Core Rulebook. From LRP experience (which is the closest I have got to adventuring), having your. Cost 15 gp Weight 4 lbs. This appears to be independent of the exact quantity of gear actually carried in said backpack - most of my gear weight comes from my clothes, sword & longbow. I see a masterwork backpack lets me count my strength as one point higher: 11 STR = 38 pounds. This leather knapsack has one large pocket that closes with a buckled strap and holds about 2 cubic feet of material. Without using magic, you can't add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). If the target object has no masterwork equivalent, the spell has no effect. Wilderness wanderer package Source Adventurer's Armory 2 pg. DEFENSE. 2 gp 3 gp 30 gp. This 1-foot-square piece of paper is coated on one side with a weak glue or sticky material such as tree sap or even honey. Mundane Items: for 21gp, you can get a Witch's kit, which contains some basic items. This math leads to 1 cubic ft being 50lbs not 60lbs. The head is wider than the handle and designed to spread out the force of the. Masterwork Armor. A 13 STR character can also dead lift 300 lbs. If the item would. The following special gear supplements that listed in the Pathfinder RPG Core Rulebook. 20 gp. Take a look at the masterwork backpack as well as, for later, extradimensional storage (handy haversack, portable hole and the other ones). Huh. Thieves' Tools, Masterwork: This kit contains extra tools and tools of better make, which grant a +2 circumstance bonus on Disable Device checks. Masterwork trait is a weapon trait in Pathfinder: Kingmaker. 289 4. Masterwork Thieves’ Tools: Price 100 gp; Weight 2 lbs. Blech. It's benefit is still limited to what's in the backpack. A cold weather suit wouldn't improve your monk's ability to hit or to take damage, it would improve your ability to withstand cold. A masterwork weapon is a finely crafted version of a normal weapon. Choose a piece of equipment, such as anvil, boots, a cloak, rope, a shield, a heavy blade scabbard, a sunrod, or wondrous item. A masterwork item has a 50% increase in time unit (in addition to the normal increase in cost). Type to search for a spell, item, class — anything! Searches must be at least 2 characters. When wearing a masterwork backpack, treat your Strength score as +1 higher than normal when calculating your carrying capacity. Drinking the cold, oily draught in this vial suppresses the effects of the light sensitivity racial trait for 10 minutes. Alchemical items like acid and alchemist's fire can be very useful if you happen to come across swarms as well. Male oread druid (leshy warden) 1 (Pathfinder Player Companion: Familiar Folio 7, 11, Pathfinder RPG Bestiary 2 205) NG Medium outsider (native). A Masterwork Backpack helps a little. A masterwork weapon is a finely crafted version of a normal weapon. Combat Gear potion of blur, potion of invisibility, wand of cure light wounds; Other Gear +1 chain shirt, mwk scimitar, masterwork backpack[APG], silver holy symbol of Sarenrae, 10 gpOption 1 - Masterwork Cold Iron weapon (300 for masterwork, cold iron doubles the base weapon price). Price 150 gp; Weight —. This large, bulky contrivance gives the time accurate to within half an hour per day since it was. Source Core Rulebook pg. Climber’s kit. If you really want to go with the uncool way of carrying your main weapon in an inaccesible way then the Backpack should have enough leeway in it's straps. The cost would NOT be 350 gp. EDIT - And to clarify, yes, when selling you get half. Perform (Act) doesn't require an instrument , but lends itself quite well to masterwork tools. Items from Adventurers Armory HL - Pathfinder Roleplaying GameEven a gnome with a 1 lb. If you're carrying or stowing the pack rather than wearing it on your back, its Bulk is light instead of negligible. The bonuses provided by multiple masterwork items do not stack. One of my favorite NPCs from an AP was a tattooed sorcerer. Beginner Box ; Rulebooks . 30. Carrier Backpack: Reinforced metal bars allow for this leather backpack to withstand a greater degree of stress than a traditional pack. Casting Time 1 hour. dagger, amulet of natural armor +1, ring of protection +1, wayfinder, masterwork backpack, 62 gp. Thanks in advance for the help! Looks like that is the case. Bonuses provided by multiple masterwork items used toward the same skill check do not stack. Description. You can't add the masterwork quality to a weapon after it is created; it must be crafted as a masterwork weapon (see the Craft skill). If carrying weight is an issue, there are some cheap ways to improve your carrying weight (saddlebags on a goat, masterwork backpack) or you could just get a Handy Haversack (2,000 gp) and carry all those tools and more while still paying less total than that overpriced any-tool. This designation indicates the size of the creature for which the weapon was designed. has no enhancement bonus, but its construction material makes it. Here are some things to look into: In the short term, a masterwork backpack costs 50 gp and lets you treat your Strength as 1 point greater when calculating carrying capacity. I also allow masterwork backpacks at 52gp, which provide a +2 circumstance bonus to Strength for figuring encumbrance. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Edit: Was. This kit consists of a backpack, a belt pouch, a flint and steel, manacles, 50 feet of rope, a signal whistle, soap, and 5 torches. 143K subscribers in the Pathfinder_RPG community. Sign In; Cart . The Paizo Pathfinder Roleplaying Game rules. Source PRPG Core Rulebook pg. CONSTRUCTION REQUIREMENTSBackpack, sacks(2), belt pouch, flint and steel, black ink (1 oz), inkpen, scrollcase, parchment(2), soap(1 lb), torches(3), pitons(4), hammer, chalk(3 pieces), belt pouch full of powerdered chalk(10 pieces worth), signal whistle, whetstone, fishhook, sewing needle, trail rations (3 days), and a filled waterskin. r/Pathfinder_RPG. Can you? Armor Bonus. If combat starts, free action drop your excess equipment. A masterwork backpack doesn't give you a +1 armor bonus, for example, it improves the amount of stuff you can carry with it. Some may have one or more smaller pockets on the sides. Load bearing backpack if you got one. Masterwork Backpack - Counts your strength as 2 higher for a nominal fee so long as most things are packed in there. "; Get that weapon at least a +1 magical enhancement bonus. I burned all 3 spell slots. 287 4. Multiple carry options: backpack, briefcase, shoulder sling; Straps can be tightened down snugly when carrying like a briefcase or shoulder sling or removed entirely; Carabiner attachment points; Aluminum handles on both ends of the bag; INCLUDED: Tools: 1 x duct tape; 1 x multi-tool; 2 x waterproof matches; 1 x knife; 1 x paracord, 100' 1 x. Components V, S, M (see below) EFFECT. Price 1 sp. The masterwork quality adds 300 gp to the cost of a normal weapon (or 6 gp to. pdf), Text File (. It has padded bands that strap across the chest and the waist to distribute its weight more evenly. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. So I was reading the Masterwork Tool description and recently came across this section: Several common items already count as masterwork tools for particular skills. Backpack, Masterwork (50g - 4lbs. If the PC can cast spells, add a spell component pouch. Thieves’ Bundle. It has padded bands that strap across the chest and the waist to distribute its weight more evenly. That way, the GM can figure out what the appropriate cost of a masterwork tool is as needed. May not be combined with the explorer's combat vest. Blunt Arrows (2gp/20): Skeletons and jellies are jerks. in. Paizo Publishing, LLC. They've got the fancy, sturdy frames, additional pockets and. Along with the standard backpack compartment, this pack has an additional pouch. Backpack, masterwork. Some of which could be applied to the creature. Characters can usually buy and sell items only during downtime. 5 Ranks: Whenever you attempt a Bluff, Diplomacy, Handle Animal, or Intimidate check, you can attempt a DC 20 Perform check to gain a +2 circumstance bonus on the check. /20 ft. Just go by what it says. if using masterwork thieves’ tools) Thieves’ tools. The listed price for the kit includes a small discount for purchasing these items as a group. The damage for large weapons is listed on table 6-5, on pg. Just ask any scout/boy scout. Carrier Backpack: Reinforced metal bars allow for this leather backpack to withstand a greater degree of stress than a traditional pack. You have up to 5+StrMod of bulk carried, worn, and stowed before being encumbered, 10+StrMod maximum. Jan 26, 2012. 145 of the Core Rulebook. Such a wellmade item functions like the normal version, except that its armor check penalty is lessened by 1. Handy Haversack - 2000gp, 5lbs, Slotless Magic Item. Sartayne will start delivering goods to you instead of Nazrielle. Aug 7, 2012, 01:42 pm. This kit contains items helpful in navigating the winding corridors of pyramids, but is also useful in other crypts and tombs. You probably won't get far. While so mounted, the banner occupies your shoulders body slot. View Cart; Help; Pathfinder . . May 12, 2010, 12:58 pm. Masterwork weapons and armor are a well established point in Pathfinder gameplay. MESSAGES. Such a wellmade item functions like the normal version, except that its armor check penalty is lessened by 1. I make sure my characters worry about that, at least untill they get bags of holdings, masterwork backpacks and stuff like that. Go put on a 58 lb, well made camping backpack and try to run. d20PFSRD. So for your example Battle Axe: Regular Price: 10gp. Price 80 gp; Weight 20 lbs. 5 Price 1000 gp; Weight 108 1/2 lbs. There's no in-game value here, just flavor. Cost 412 gp (+70 gp if using masterwork thieves’ tools); Weight Medium 25 lbs. NOTIFICATIONS. There is a spell called Floating Disk in Pathfinder too, it's the same spell. txt) or read online for free. For example, a longsword is a moderately complex item with a time unit of 2 days. That and Moonlight Stalker Feint. The total gear in the kit weighs 49. DEX is just a superior investment to STR in Pathfinder regardless of point-buy. Weapon Size: Every weapon has a size category. This equipment package is appropriate for stealthy characters such as rangers, rogues, and slayersACG, and for some bards and investigatorsACG. Stowed however is when you have it in a container like a backpack, sack, etc and takes 2 Interact actions to retrieve it. It is the second-strongest smithable melee armour outside of Daemonheim. Masterwork Armor. 6 gp. 25 gp 5 gp. But with that I know they are allowed in PFS, I want to know what would keep me from being able to use them or not be able to use them. Pathfinder Society is a weekly organized Pathfinder game, typically played at a local game shop or similar venue. 50 gp 10 gp. Masterwork backpack: If you have a Str 10 but 50 spare GP and access to a Settlement, you can carry gear like you have a Str 11 picking up an extra 5 lbs in Light Load carrying capacity. They lose the normal extra ki attack ability, but Ninja already has it. Pacific (425) 250-0800. Once both the standard. Pathfinder: Kingmaker — Guide. Quadrupeds can carry heavier loads than bipeds can. It grants a +2 circumstance bonus on a related skill check (if any). CryptoMasterwork Weapons. Thieves' Tools, Masterwork. Wielding it provides a +1 enhancement bonus on attack rolls. Alchemist's Lab, Artisan's Tools, Disguise Kit, Healer's Kit (with Surgeon's Tools), Masterwork Instruments, Masterwork Thieves Tools, Mapmaker's kit, Climber's Kit, etc. r/Pathfinder_Kingmaker A chip A close button Get app Get the Reddit app Get the Reddit appThis nonmagical heavy wooden shield is made out of darkwood. Source PRPG Core Rulebook pg. This appears to be independent of the exact quantity of gear actually carried in said backpack - most of my gear weight comes from my clothes, sword & longbow. A Sage Counselor Monk gets Combat Expertise and feint feats free, and can feint as a swift action when using flurry. Business, Economics, and Finance. A cold weather outfit would be appropriate for Arctic conditions. So I'd like to hear from you guys that are tight with. A masterwork backpack does actually change your effective strength score for carry weight. Alternatively, you may store up to 1 pound of ammunition in a wrist sheath. A 1-inch knife can do a lot for its size. Roll20 brings pen-and-paper gameplay to your browser with features that save time and enhance your favorite parts of tabletop games. The MWK Backpack treats your Strength as +1 when determing carrying capacity. The any-tool counts as a set of masterwork artisan’s tools for most Craft or Profession skills (although very specialist crafts such as alchemy still require their own unique toolset). A 2e weapon with a +1 potency time would be mechanically identical to a 1e masterwork weapon, except that it's a magic item (for good or ill) and the whole enchanting and transferring runes thing. Armor or Shield, Masterwork: These well-made items function like the normal versions except that their armor check penalties are reduced by 1. Endurance +4 to a variety of fort saves, skill and ability checks. A masterwork backpack does actually change your effective strength score for carry weight. They weigh 2 pounds more than a regular backpack, but increase your effective STR score for carrying capacity by 1, which tends to be a net increase. Sign In; Cart . Source. So, for whatever you carry in backpack A, your strength score counts as 1 higher, and for whatever you carry in backpack B, your strength counts as 1 higher. Or just straight up find or purchase magical items. Various potions, 50g each for 1st level spells means you can get plenty of situational spells to hold on until such situation. Masterwork Armor. 153. Pathfinder Core Rulebook, p. The Gunslinger is a Striker, plain and simple. Price 2,500 gp; Type exotic ranged weapon; Weight 24 lbs. Cut up the sacks, soak 'em in oil, or use them as bandaging. For instance, type in +8 for a Muleback cords or +1 for a Masterwork Backpack; A number entered in the Multiplier (*) field will be used to multiply the base score and calculate the final carrying. Warm clothes, modern stuff is impossibly good. This outfit grants a +5 circumstance bonus on Fortitude saving. This use of the panacea merely delays your need for sleep and does not count as rest or sleep. , Small 15 lbs (+1 lb. Backpack, Masterwork: This backpack has numerous pockets for storing various items that might be needed while adventuring. 1E Player. There is allot you can do with these items. 1 Weight figures are for armor sized to fit Medium characters. Masterwork Weapons. Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons. In the case of gameplay, the weapons are decently under half as expensive as their +1 variant, yet they give half the benefit to a +1 weapon (assuming an attack bonus and damage bonus are weighted. From core rulebooks, world guides, and accessories to the latest miniatures, customize your subscription and unlock greater rewards, like discounts and free Organized Play content. Some may have one or more smaller pockets on the sides. The bonuses provided by multiple masterwork items do not stack. Under Masterwork Weapons on page 149, it states "the masterwork quality adds 300 gp to the cost of a normal weapon (or 6 gp to the cot of a single unit of ammunition". You can start with that and however much armor and weapons you want to use/can afford (usually the armor prices are the main limiter here for martial classes, unless you use a. I do believe the muleback cords would prevent you from benefiting from any other casting of Giant's strength, however, so keep that in. Miniatures & Miniatures Games. Google: "Pathfinder Weapons" , it's the first Link . Arcane Spell Failure Chance. I tend to bring a notebook, pencils, dice, and one or two printed books in the messenger bag, and rely on my vast PDF library on my computer. MWK/Common backpack - 50gp/2gp, 4lbs/2lbs, holds 2 cubic ft. Race: Dwarf for the stats (alternate race trait: magic resistant, rock stepper) Class. Masterwork Thieves’ Tools: Price 100 gp; Weight 2 lbs. Note: Pathfinder Unchained has a set of alternate rules for Crafting, including Masterwork items. 3 - Spell Penetration. Options crossbow with 20 bolts (3 gp, 2 sp) If you want to quickly decide how to spend your starting money on what your class needs, start with one of these kits. It has two side pouches, each of which appears large enough to hold about a quart of material. Because the bandolier IS within easy reach, you don't need to spend that extra action. In some areas the common backpack might be made of wicker with a hinged lid held on with twisted reeds but, for 2gp, a standard backpack gets the job done but it's nothing special. Items kept inside remain relatively dry, making the bag ideal for carrying maps, scrolls, spellbooks, and the like, although. Adventuring Gear. the first thing I pick up at level 1 is a masterwork backpack for exactly this reason. 5 lbs ; 7 days’ trail rations 3. Magical Weapons and Armor always start off with a +1 Enhancement Bonus; this applies to Attack and Damage rolls for Weapons (doesn't stack with the Masterwork bonus), and to the AC bonus for Armor. Adventurers are always looking for equipment that gives them an advantage—their very survival depends on it. A masterwork backpack puts that up to 58 lbs. Light Armor Cost 25 gp; Weight 20 lbs. Furthermore, any masterwork item has its Craft DC increased by +4. Price 3 gp; Bulk 2 Bulk, 2 light; Money Left Over 12 gp. Masterwork backpack increases carrying strength by 1, masterwork weapons +1 to hit, and masterwork armor reduce armor check. This does not stack with the masterwork enhancement bonus: it's only +1, not +2. Share. The Bulk value is for the entire pack. (The Masterwork Backpack also treats your strength as +1 higher when determining carrying capacity). DESCRIPTION Built by ancient clockwork smiths, this weapon was designed for use with an apparatus. Armor and Shields. Source PRG:TWoVHD. ), spell. Creating a dose of antivenom requires a dose of the specific poison that the. Finally. Reply Electric999999 I actually quite like blasters • Additional comment actions. Beginner Box ; Rulebooks . service@paizo. Jabbing Style +1d6 if you hit target with unarmed strike previously this round. backpack 2 gp 2 lbs* bedroll 1 sp 5 lbs* 1-pint flask 3 cp 1. Some may have one or more smaller pockets on the sides. This tool is perfect for its intended job. If you can't afford muleback cords, you can get a masterwork backpack that increases your carrying capacity strength by 1 for 50g. This sword is about 3½ feet in length. Masterwork Backpack: This backpack has numerous pockets for storing items that might be needed while adventuring. The Masterwork tool entry is changed to a +50gp cost. Wielding it provides a +1 enhancement bonus on attack rolls. Join us on for more. I would be inclined to double the entire cost. Masterwork skull for soliloquies, for example. According to the rules of crafting, To create a masterwork item, you create the masterwork component as if it were a separate item in addition to the standard item. 13 Price 15 gp; Weight 12 lbs. Dice & Accessories. Due to a lucky constitution or frequent exposure, your body is resistant to poison, including alcohol and drugs. Given the emphasis in the text on the power of the. Several common items already count as masterwork tools for particular skills. A masterwork set of theives tools is only masterwork when used as theives tools. ; Perception +30You understand how to use equipment in combat. My thinking was to get a Masterwork Chain Shirt, Masterwork Longbow +1, Masterwork Light Steel Shield (quickdraw), Masterwork Rapier, Hand axe (more of a lore purchase), 60 arrows, ranger kit for the useful items in it, Masterwork Backpack, Canteen, and a Skeleton Key. Sean's description of a backpack "style" for more high end, larger load bearing bags seems pretty spot on to me. Time to answer some basic concerns about this build's weak defenses: For AC, consider running around in heavy armor and a tower shield (this will exceed your heavy encumbrance limit unless you have the muscle of the society combat trait and a masterwork backpack for +3 str for carrying capacity purposes). 5 lbs (6 lbs Small) Full Essentials Kit . Well, it seems in the Masterwork weapons section of the book there are two interesting things. Characters can usually buy and sell items only during downtime. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Given I can only carry 12lbs of non-clothes stuff, though, I probably won't need more than pockets. with an enhancement bonus to attacks (barring that granted by the bashing property) published by 3. Wielding it provides a +1 enhancement bonus on attack rolls. Tool, Masterwork. Armor: Light wooden quickdraw shield, masterwork studded leather armor. In fact, each is like a bag of holding and can actually hold material of as much as 2 cubic feet in volume or 20 pounds in weight. Undead Slayer's Kit** 402gp **wooden holy symbol, a necklace of garlic bulbs, a hammer, a wooden stake, 2 flasks of holy water, one sunrod, a potion of lesser restoration, and a potion of protection from evil. I keep encountering little issues with this. By paying an additional 6000 gold, you can upgrade a +1 weapon to a +2 weapon, which gives a +2 enhancement. Weapons : Light crossbow with 10 bolts, masterwork rapier, sap, alchemical silver dagger. Some bards and summoners might also find it attractive. Price 12 gp; Weight 22 lbs. Category Kits Description This kit includes a backpack, a bedroll, a belt pouch, caltrops, chalk (10), a flint and steel, a grappling hook, an iron pot, a mess kit, a mirror, pitons (10), rope, soap, thieves’ tools, torches (10), trail rations (5 days), and a waterskin.